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Include Sys Socket.h In Dev C++

 

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Hi all, i created a dev-c C project in vista. While compiling it says sys/socket.h, netdb.h files are missing. Where i can download and include these header files. I dont want to use windows header files. 1 /. Declarations of socket constants, types, and functions. 2: Copyright (C) 1991-2016 Free Software Foundation, Inc. 3: This file is part of the GNU C Library. Oct 22, 2006  I use visual studio c/c It's generally difficult to include Unix headers on a Windows system. Explain what you're trying to do and the answer will be more useful than 'You can't do that'.

NAME SYNOPSIS DESCRIPTION RETURN VALUE ERRORS CONFORMING TO NOTES EXAMPLE SEE ALSO COLOPHON

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Pages that refer to this page: accept(2), bind(2), bpf(2), connect(2), fcntl(2), getsockname(2), getsockopt(2), listen(2), mknod(2), open(2), recv(2), recvmmsg(2), send(2), sendfile(2), sendmmsg(2), shutdown(2), socketcall(2), socketpair(2), syscalls(2), audit_open(3), getaddrinfo(3), getifaddrs(3), getnameinfo(3), if_nameindex(3), if_nametoindex(3), pcap_set_protocol_linux(3pcap), pmda(3), pmdaconnect(3), systemd.exec(5), address_families(7), ddp(7), ip(7), packet(7), raw(7), sctp(7), signal-safety(7), socket(7), tcp(7), unix(7), vsock(7), x25(7)

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< cpp‎ filesystem
C++
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Filesystem library
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Defined in header <filesystem>
bool is_regular_file(std::filesystem::file_status s )noexcept;
(1) (since C++17)
bool is_regular_file(conststd::filesystem::path& p );
bool is_regular_file(conststd::filesystem::path& p, std::error_code& ec )noexcept;
(2) (since C++17)

Checks if the given file status or path corresponds to a regular file.

2) Equivalent to is_regular_file(status(p)) or is_regular_file(status(p, ec)) respectively.

[edit]Parameters

s - file status to check
p - path to examine
ec - error code to store the error status to

[edit]Return value

true if the file indicated by p or if the type indicated by s refers to a regular file, false otherwise. The non-throwing overload returns false if an error occurs.

[edit]Exceptions

2) The overload that does not take a std::error_code& parameter throws filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument. The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur. Any overload not marked noexcept may throw std::bad_alloc if memory allocation fails.
Dev

Include Sys Socket.h In Dev C Online

[edit]Notes

The throwing overload is additionally specified to throw std::filesystem::filesystem_error if status(p) would throw.

[edit]Example

Include Sys Socket.h In Dev C 5

Possible output:

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[edit]See also

(C++17)(C++17)
determines file attributes
determines file attributes, checking the symlink target
(function)[edit]
(C++17)
represents file type and permissions
(class)[edit]
(C++17)
checks whether file status is known
(function)[edit]
(C++17)
checks whether the given path refers to block device
(function)[edit]
(C++17)
checks whether the given path refers to a character device
(function)[edit]
(C++17)
checks whether the given path refers to a directory
(function)[edit]
(C++17)
checks whether the given path refers to a named pipe
(function)[edit]
(C++17)
checks whether the argument refers to an other file
(function)[edit]
(C++17)
checks whether the argument refers to a named IPC socket
(function)[edit]
(C++17)
checks whether the argument refers to a symbolic link
(function)[edit]
(C++17)
checks whether path refers to existing file system object
(function)[edit]
checks whether the directory entry refers to a regular file
(public member function of std::filesystem::directory_entry)[edit]

Include Sys Socket.h In Dev C 4

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